# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]

## [1.0.2] - 2022-12-22
### Fixed
- Global transforms are only set inside scene tree
- Physics bodies now have object instance attached (enables getting collider via raycasts)

## [1.0.1] - 2022-12-17
### Fixed
- Fixed node visibility not being applied
- Fixed global transformation not being applied

## [1.0.0] - 2022-12-15
- Initial release

[unreleased]: https://github.com/Reun-Media/godot-levelblock/compare/1.0.2...HEAD
[1.0.2]: https://github.com/Reun-Media/godot-levelblock/compare/1.0.1...1.0.2
[1.0.1]: https://github.com/Reun-Media/godot-levelblock/compare/1.0.0...1.0.1
[1.0.0]: https://github.com/Reun-Media/godot-levelblock/releases/tag/1.0.0
